Retro – The Tower of Tides

A look back at a major hobby project.

Original images from the project

These images show several development stages of “The Tower of Tides”.

The story behind the project

“The Tower of Tides” was planned as a classic role-playing game. Development began with Conitec’s 3D Gamestudio before moving first to GameGuru and finally to Unity.

The idea grew over many years and passed through several generations of technology. The goal was a large fantasy world with its own story, exploration and classic role-playing elements.

Over time, it became clear that the scope was too large for one person. The project never reached a finished state and was eventually discontinued.

What remains is the memory of an ambitious passion project and experience that later helped shape many smaller, completed games.